Merge branch 'feat/hud' into 'main'

feature: HUD

See merge request swd25-bootcamp/silent-fh!12
This commit is contained in:
Haiden Niklas
2026-05-08 08:32:10 +00:00
2 changed files with 47 additions and 5 deletions
View File
+44 -2
View File
@@ -10,8 +10,6 @@ DOOR_BORDER_WIDTH = 3
COLOR_DOOR_BEIGE = (245, 245, 220) COLOR_DOOR_BEIGE = (245, 245, 220)
COLOR_DOOR_BORDER = (100, 90, 80) COLOR_DOOR_BORDER = (100, 90, 80)
COLOR_HP_BAR_GREEN = (0, 255, 0)
COLOR_HP_BAR_BG = (50, 50, 50)
# --- ECTS --- # --- ECTS ---
@@ -20,3 +18,47 @@ ECTS_UPDATE_INTERVAL = 1000 # time in ms = 1 sec
BEER_BOTTLE_ECTS_VALUE = 2 BEER_BOTTLE_ECTS_VALUE = 2
BEER_COST = 50 BEER_COST = 50
# --- COFFEE ---
COFFEE_COST = 30
COFFEE_HEAL_VALUE = 30
# --- TOWER ---
TOWER_COST = 150
PROJECTILE_DMG = 15
PROJECTILE_SPEED = 7
COLOR_PROJECTILE = (200, 200, 0)
TOWER_TIMER = 30000 # how long the tower stays and attack before it disappears
# --- SHOPPING TIMER ---
ITEM_SHOPPING_TIMER = 10000 # for items like coffee, beer, tower - how long u have time to buy it
# -- ZOMBIE ---
ZOMBIE_EASY_HP = 30
ZOMBIE_EASY_DMG = 3
ZOMBIE_MEDIUM_HP = 60
ZOMBIE_MEDIUM_DMG = 7
ZOMBIE_HARD_HP = 120
ZOMBIE_HARD_DMG = 12
# --- HUD ---
HUD_FONT = "Arial"
HUD_FONT_SIZE = 22
HUD_FONT_BOLD = True
COLOR_HUD_TEXT = (255, 255, 255)
COLOR_HUD_SHOP_TEXT = (200, 200, 200)
COLOR_HP_BAR_GREEN = (0, 255, 0)
COLOR_HP_BAR_BG = (50, 50, 50)
COLOR_HP_BAR_RED = (200, 0, 0)
COLOR_HP_BAR_YELLOW = (255, 255, 0)
HUD_BAR_WIDTH = 100
HUD_BAR_HEIGHT = 15