From 0bb5b3b104ed921531db071fd619ff9219bd6579 Mon Sep 17 00:00:00 2001 From: Haiden Niklas Date: Thu, 7 May 2026 17:44:15 +0000 Subject: [PATCH] chore: update README with coding guidelines, and a short description --- README.md | 27 ++++++++++++++++++++++++++- 1 file changed, 26 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 70d26fb..20f03d6 100644 --- a/README.md +++ b/README.md @@ -1,3 +1,28 @@ # Silent FH -Lorem ipsum for now. \ No newline at end of file +In Silent FH, you play as a student trapped overnight in the FH Joanneum. During the night the professors turn into monsters and hunt down the trapped students. +Your goal is to survive. + +This project uses uv and PyGame as its main libraries. + +To get uv, please see here: https://docs.astral.sh/uv/getting-started/installation/ + +To sync the dependencies, please run: + +``` +uv sync +source .venv/bin/activate or source .venv/bin/activate.fish +uv run main.py +``` + +Coding Guidelines: + +- Using branches for features, named like so: feat/feature-name +- Using pull requests and merging for code review +- Using semantic commits for a good overview of the changes, for example: + - feat(component): added new component + - fix(bug): fixed a bug + - docs(readme): updated documentation + - chore(ci): automated build and deployment + +Game coded up by Baumgartner Kevin, Kammerhofer Lukas, Berger Lena and Haiden Niklas. \ No newline at end of file