fix highscore implementation and decrease projectile damage

This commit is contained in:
Niklas Haiden
2026-05-08 19:37:57 +02:00
parent 3fcbd8ce51
commit 514962321c
4 changed files with 52 additions and 39 deletions
+1
View File
@@ -55,6 +55,7 @@ class Endscreen:
)
self.highscore = Highscore()
self.highscore.add_score(self.player_name or "Student", self.score_ects, self.time_survived, self.won)
def run(self):
# get events