diff --git a/src/game.py b/src/game.py index 4425c6e..9821754 100644 --- a/src/game.py +++ b/src/game.py @@ -74,7 +74,6 @@ class Game: self.update(dt) self.draw() - pygame.display.flip() frame_count += 1 @@ -144,8 +143,6 @@ class Game: self.screen.fill(color_void) self.map.draw_map(self.screen, self.font) - # Draw by Y position so actors lower on the map appear in front. for actor in sorted([self.player], key=lambda item: item.position.y): actor.draw(self.screen) - diff --git a/src/map.py b/src/map.py index 20420ff..ac4ea39 100644 --- a/src/map.py +++ b/src/map.py @@ -1,9 +1,8 @@ import pygame from src.desk import Desk -from src.settings import DESK_WIDTH, DESK_HEIGHT +from src.settings import DESK_WIDTH, DESK_HEIGHT, tile_size -# Fenstergröße und Tile Größe (Felder) -tile_size = 30 +# Fenstergröße screen_w = 1900 screen_h = 900 diff --git a/src/settings.py b/src/settings.py index fb68e0a..cfb8c5d 100644 --- a/src/settings.py +++ b/src/settings.py @@ -1,6 +1,7 @@ from typing import Mapping, Literal, Tuple -from src.map import tile_size +# Fenstergröße und Tile Größe (Felder) +tile_size = 30 # --- DESK --- DESK_WIDTH = 70