Merge branch 'main' into 'feat/game_loop'

This commit is contained in:
Haiden Niklas
2026-05-08 13:34:15 +00:00
2 changed files with 54 additions and 1 deletions
+7 -1
View File
@@ -33,7 +33,6 @@ DIRECTION_FRAMES: Mapping[Direction, Tuple[int, int, int]] = {
DEFAULT_SPRITE_HEIGHT: int = 138
DEFAULT_FRAME_TIME: float = 0.16
# --- ECTS ---
START_ECTS_VALUE = 1 # how many ECTS are generated at the beginning
ECTS_UPDATE_INTERVAL = 1000 # time in ms = 1 sec
@@ -97,3 +96,10 @@ HUD_BAR_HEIGHT = 15
PLAYER_SPEED = 180.0
DEMO_ACTOR_HEIGHT = tile_size * 3
FPS = 60
HUD_X_OFFSET = 20 # left startpoint for texts
HUD_BAR_X = 150 # left startpoint for hp bars
HUD_Y_DOOR = 20
HUD_Y_ZOMBIE = 50
HUD_Y_ECTS = 85