feat(text_input): add text input class with initialization
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import pygame
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class TextInput:
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def __init__(self, width, height, pos_x, pos_y):
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self.rect = pygame.Rect(pos_x, pos_y, width, height)
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self.font = pygame.font.SysFont("Arial", 22)
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# input text
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self.text = ""
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self.active = True
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# colors
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self.text_color = (255, 255, 255)
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self.border_color = (255, 255, 255)
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self.active_border_color = (0, 255, 0)
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self.background_color = (30, 30, 30)
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