Berger Lena
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ad7e18c024
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feature: ects upgrade mechanic
- add upgrade_rate method to increase ects/per second
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2026-05-07 21:23:27 +02:00 |
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Kevin Baumgartner
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f0bf7bcff3
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Merge branch 'main' into feat/text_input
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2026-05-07 21:22:43 +02:00 |
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Niklas Haiden
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7a47237e09
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Merge branch 'refs/heads/main' into feat/walking-players
# Conflicts:
# src/settings.py
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2026-05-07 21:21:07 +02:00 |
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Berger Lena
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7c576806b2
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feature: ECTS generation
- add update method to increase ECTS balance over time when player is at desk
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2026-05-07 21:19:55 +02:00 |
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Kevin Baumgartner
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387a328b1c
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feat(text_input): add event handler function (mouse and keyboard input)
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2026-05-07 21:19:42 +02:00 |
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Niklas Haiden
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74b0af92fd
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add some settings for the sprite assets
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2026-05-07 21:19:26 +02:00 |
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Haiden Niklas
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2c58ebce65
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Merge branch 'feat/map' into 'main'
feat: implement basic map structure
See merge request swd25-bootcamp/silent-fh!4
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2026-05-07 19:18:07 +00:00 |
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Lukas Kammerhofer
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db64d956b3
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map layout changes
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2026-05-07 21:17:12 +02:00 |
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Berger Lena
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342c086852
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feature: ECTS basic mechanic
- add ECTS class to track balance and generation rate
- add ECTS and beer constants to settings
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2026-05-07 21:12:48 +02:00 |
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Kevin Baumgartner
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b625acdd60
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feat(text_input): add draw function
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2026-05-07 21:12:02 +02:00 |
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Kevin Baumgartner
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dbbd40b58a
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feat(text_input): add text input class with initialization
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2026-05-07 20:55:22 +02:00 |
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Lukas Kammerhofer
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da184af639
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pygame.init() to display the first map
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2026-05-07 20:52:34 +02:00 |
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Haiden Niklas
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e262b982e0
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Merge branch 'feat/door_basic_mechanic' into 'main'
feature: door basic mechanic
See merge request swd25-bootcamp/silent-fh!9
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2026-05-07 18:48:54 +00:00 |
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Berger Lena
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9b74401b08
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feature: door basic mechanic
- Move hardcoded door size and colors to settings.py
- Update Door class to use constants for drawing
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2026-05-07 20:47:42 +02:00 |
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Lukas Kammerhofer
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4207ebc45a
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wall border and sticky description
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2026-05-07 20:45:07 +02:00 |
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Kevin Baumgartner
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e63cf0f639
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Merge branch 'main' into feat/startscreen
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2026-05-07 20:43:00 +02:00 |
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Kevin Baumgartner
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6d6fbc895b
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feat(startscreen): add comments
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2026-05-07 20:39:17 +02:00 |
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Haiden Niklas
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dee0abefbc
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Merge branch 'feat/desk' into 'main'
feature: desk basic mechanic
See merge request swd25-bootcamp/silent-fh!7
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2026-05-07 18:37:12 +00:00 |
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Haiden Niklas
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9fc7a2cbda
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feature: desk basic mechanic
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2026-05-07 18:37:12 +00:00 |
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Lukas Kammerhofer
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5e7a3197c0
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def draw_map to display the map
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2026-05-07 20:37:08 +02:00 |
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Kevin Baumgartner
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9ddfa8ce74
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feat(startscreen): add reaction on button events
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2026-05-07 20:30:26 +02:00 |
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Haiden Niklas
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9cb8bd2d24
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Merge branch 'feat/add-niklas-sprites' into 'main'
feat(player): add niklas as playable character in sprites folder
See merge request swd25-bootcamp/silent-fh!8
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2026-05-07 18:14:30 +00:00 |
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Niklas Haiden
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c45987636e
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feat(player): add niklas as playable character in sprites folder
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2026-05-07 20:13:33 +02:00 |
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Kevin Baumgartner
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af1b44c7be
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feat(startscreen): add start and quit buttons on startscreen
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2026-05-07 20:11:13 +02:00 |
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Lukas Kammerhofer
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72684f8e5f
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Merge remote-tracking branch 'origin/feat/map' into feat/map
# Conflicts:
# src/map.py
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2026-05-07 20:06:29 +02:00 |
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Lukas Kammerhofer
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9200b8257f
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tile accedd control function + tile update
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2026-05-07 20:02:35 +02:00 |
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Kevin Baumgartner
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ebce7c3dcd
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feat(startscreen): implement button draw method
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2026-05-07 19:54:49 +02:00 |
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Haiden Niklas
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febccb1826
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Merge branch 'feat/table-asset' into 'main'
feat: add table asset
See merge request swd25-bootcamp/silent-fh!5
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2026-05-07 17:51:44 +00:00 |
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Haiden Niklas
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18e8d32f99
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feat: add table asset
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2026-05-07 17:51:44 +00:00 |
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Lukas Kammerhofer
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7c6d8594d7
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function:get_tile - check if in map
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2026-05-07 19:50:18 +02:00 |
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Lukas Kammerhofer
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833c735d38
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add room description
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2026-05-07 19:50:18 +02:00 |
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Lukas Kammerhofer
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83dcf7b51c
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map basic tile structure
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2026-05-07 19:50:18 +02:00 |
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Lukas Kammerhofer
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40ae16e467
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Map-Start, safe commit
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2026-05-07 19:50:18 +02:00 |
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Lukas Kammerhofer
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75741f18ee
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defined colors and tile/screen size
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2026-05-07 19:50:18 +02:00 |
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Lukas Kammerhofer
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796bb5532f
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initial commit
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2026-05-07 19:50:18 +02:00 |
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Lukas Kammerhofer
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f67f349a5e
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function:get_tile - check if in map
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2026-05-07 19:48:55 +02:00 |
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Kevin Baumgartner
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dbd98d4533
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feat(startscreen): add button initialization
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2026-05-07 19:47:31 +02:00 |
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Lukas Kammerhofer
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884cb153e8
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add room description
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2026-05-07 19:44:40 +02:00 |
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Haiden Niklas
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37c9f2fc59
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Merge branch 'feat/better-readme' into 'main'
chore: update README with coding guidelines, and a short description
See merge request swd25-bootcamp/silent-fh!2
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2026-05-07 17:44:15 +00:00 |
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Haiden Niklas
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0bb5b3b104
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chore: update README with coding guidelines, and a short description
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2026-05-07 17:44:15 +00:00 |
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Berger Lena
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6f3439045c
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feature: door basic mechanic
- add door color and border color
- add draw method to render the door
- add take_damage method to handle health reduction and door breaking
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2026-05-07 19:39:09 +02:00 |
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Kevin Baumgartner
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49c6d485db
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feat(startscreen): add exit/quit functionality
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2026-05-07 19:38:16 +02:00 |
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Berger Lena
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7723f5b17e
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Merge remote-tracking branch 'origin/main'
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2026-05-07 19:36:41 +02:00 |
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Kevin Baumgartner
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80c56ad447
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feat(startscreen): add title and welcome message
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2026-05-07 19:35:09 +02:00 |
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Lukas Kammerhofer
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c8430ac7f4
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map basic tile structure
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2026-05-07 19:33:12 +02:00 |
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Lukas Kammerhofer
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cc06400c56
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Map-Start, safe commit
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2026-05-07 19:25:19 +02:00 |
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Lukas Kammerhofer
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bdd633ff85
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defined colors and tile/screen size
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2026-05-07 19:25:19 +02:00 |
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Lukas Kammerhofer
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b2ba681fb5
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initial commit
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2026-05-07 19:25:19 +02:00 |
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Kevin Baumgartner
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8f68bf841d
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feat(startscreen): add class for buttons
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2026-05-07 19:25:16 +02:00 |
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Haiden Niklas
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0dd5e2946a
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Merge branch 'feat/add-person-assets' into 'main'
feat(assets-sprite): add sprite assets for walking persons
See merge request swd25-bootcamp/silent-fh!1
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2026-05-07 17:18:06 +00:00 |
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