Commit Graph
17 Commits
Author SHA1 Message Date
Lukas Kammerhofer cf6af54eb1 fused settings 2026-05-08 18:49:47 +02:00
Lukas Kammerhofer b1f8b56b03 troubleshooting, adding desks in the map 2026-05-08 15:22:24 +02:00
Lukas Kammerhofer 2fe4235fa5 check if player is in room 2026-05-08 14:59:46 +02:00
Lukas Kammerhofer c9d719fdd4 list of desks in the room for item spawns collision 2026-05-08 14:56:49 +02:00
Lukas Kammerhofer b9c300a47a check if pixel point is in room 2026-05-08 14:52:55 +02:00
Lukas Kammerhofer 16ceb11df9 rooms in px - desk in the room center 2026-05-08 14:45:59 +02:00
Lukas Kammerhofer db64d956b3 map layout changes 2026-05-07 21:17:12 +02:00
Lukas Kammerhofer da184af639 pygame.init() to display the first map 2026-05-07 20:52:34 +02:00
Lukas Kammerhofer 4207ebc45a wall border and sticky description 2026-05-07 20:45:07 +02:00
Lukas Kammerhofer 5e7a3197c0 def draw_map to display the map 2026-05-07 20:37:08 +02:00
Lukas Kammerhofer 9200b8257f tile accedd control function + tile update 2026-05-07 20:02:35 +02:00
Lukas Kammerhofer 7c6d8594d7 function:get_tile - check if in map 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 833c735d38 add room description 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 83dcf7b51c map basic tile structure 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 40ae16e467 Map-Start, safe commit 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 75741f18ee defined colors and tile/screen size 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 796bb5532f initial commit 2026-05-07 19:50:18 +02:00