Commit Graph
13 Commits
Author SHA1 Message Date
Lukas Kammerhofer 833c735d38 add room description 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 83dcf7b51c map basic tile structure 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 40ae16e467 Map-Start, safe commit 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 75741f18ee defined colors and tile/screen size 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 796bb5532f initial commit 2026-05-07 19:50:18 +02:00
Berger Lena 6f3439045c feature: door basic mechanic
- add door color and border color
- add draw method to render the door
- add take_damage method to handle health reduction and door breaking
2026-05-07 19:39:09 +02:00
Berger Lena 7723f5b17e Merge remote-tracking branch 'origin/main' 2026-05-07 19:36:41 +02:00
Haiden Niklas 0dd5e2946a Merge branch 'feat/add-person-assets' into 'main'
feat(assets-sprite): add sprite assets for walking persons

See merge request swd25-bootcamp/silent-fh!1
2026-05-07 17:18:06 +00:00
Berger Lena a830ba8565 feature: door basic mechanic
- add Door base class
2026-05-07 19:17:09 +02:00
Niklas Haiden b73c306395 feat(assets-sprite): add sprite assets for walking persons 2026-05-07 18:58:57 +02:00
Niklas Haiden 8611e22e85 feat: init pygame 2026-05-07 18:51:31 +02:00
Niklas Haiden a95033d3af init stuff 2026-05-07 18:11:41 +02:00
Haiden Niklas eb7eb68dbb Initial commit 2026-05-07 16:06:41 +00:00