Kevin Baumgartner
b1aa4fe435
Merge branch 'main' into feat/endscreen
2026-05-08 14:34:51 +02:00
Kevin Baumgartner
5712715420
feat(endscreen): create structure for endscreen
2026-05-08 14:34:06 +02:00
Niklas Haiden
a2185273f3
fix: readd missing file
2026-05-08 14:30:33 +02:00
Kevin Baumgartner
011cb867b3
Merge branch 'main' into feat/startscreen
...
# Conflicts:
# src/settings.py
2026-05-08 13:54:57 +02:00
Kevin Baumgartner
8c454edd5b
feat(startscreen): change ui texts from german to english and fix button click event
2026-05-08 13:50:42 +02:00
Berger Lena
cb5f40dbc4
feat: HUD & SETTINGS
...
- add tower constants including cost, projectile stats, and duration
- add item buying timer for shop items
2026-05-07 22:22:18 +02:00
Kevin Baumgartner
0194438b38
Merge branch 'main' into feat/startscreen
...
# Conflicts:
# src/settings.py
2026-05-07 22:21:02 +02:00
Kevin Baumgartner
b15c5b5e28
feat(text_input): switch color definitions to settings file
2026-05-07 22:18:10 +02:00
Berger Lena
2788d352d0
feature: HUD
...
- create new hud.py file
- add zombie difficulty stats (easy, medium, hard) to settings
- add coffee item stats (cost and heal value) to settings
- add HUD configuration (font, colors, dimensions) to settings
- reorganize HP bar colors into the new HUD settings section
2026-05-07 22:14:52 +02:00
Kevin Baumgartner
496c74fed2
feat(text_input): add text input on start screen and temporary test
2026-05-07 22:00:29 +02:00
Haiden Niklas
34cfa3c8c3
Merge branch 'feat/ects' into 'main'
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feature: ECTS basic mechanic
See merge request swd25-bootcamp/silent-fh!11
2026-05-07 19:25:18 +00:00
Kevin Baumgartner
f28356d0ae
Merge branch 'main' into feat/startscreen
2026-05-07 21:24:46 +02:00
Berger Lena
8bb05de946
feature: ECTS upgrade mechanic
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- add upgrade_rate method to increase ECTS/per second
2026-05-07 21:23:56 +02:00
Berger Lena
ad7e18c024
feature: ects upgrade mechanic
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- add upgrade_rate method to increase ects/per second
2026-05-07 21:23:27 +02:00
Kevin Baumgartner
f0bf7bcff3
Merge branch 'main' into feat/text_input
2026-05-07 21:22:43 +02:00
Berger Lena
7c576806b2
feature: ECTS generation
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- add update method to increase ECTS balance over time when player is at desk
2026-05-07 21:19:55 +02:00
Kevin Baumgartner
387a328b1c
feat(text_input): add event handler function (mouse and keyboard input)
2026-05-07 21:19:42 +02:00
Haiden Niklas
2c58ebce65
Merge branch 'feat/map' into 'main'
...
feat: implement basic map structure
See merge request swd25-bootcamp/silent-fh!4
2026-05-07 19:18:07 +00:00
Lukas Kammerhofer
db64d956b3
map layout changes
2026-05-07 21:17:12 +02:00
Berger Lena
342c086852
feature: ECTS basic mechanic
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- add ECTS class to track balance and generation rate
- add ECTS and beer constants to settings
2026-05-07 21:12:48 +02:00
Kevin Baumgartner
b625acdd60
feat(text_input): add draw function
2026-05-07 21:12:02 +02:00
Kevin Baumgartner
dbbd40b58a
feat(text_input): add text input class with initialization
2026-05-07 20:55:22 +02:00
Lukas Kammerhofer
da184af639
pygame.init() to display the first map
2026-05-07 20:52:34 +02:00
Berger Lena
9b74401b08
feature: door basic mechanic
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- Move hardcoded door size and colors to settings.py
- Update Door class to use constants for drawing
2026-05-07 20:47:42 +02:00
Lukas Kammerhofer
4207ebc45a
wall border and sticky description
2026-05-07 20:45:07 +02:00
Kevin Baumgartner
e63cf0f639
Merge branch 'main' into feat/startscreen
2026-05-07 20:43:00 +02:00
Kevin Baumgartner
6d6fbc895b
feat(startscreen): add comments
2026-05-07 20:39:17 +02:00
Haiden Niklas
9fc7a2cbda
feature: desk basic mechanic
2026-05-07 18:37:12 +00:00
Lukas Kammerhofer
5e7a3197c0
def draw_map to display the map
2026-05-07 20:37:08 +02:00
Kevin Baumgartner
9ddfa8ce74
feat(startscreen): add reaction on button events
2026-05-07 20:30:26 +02:00
Kevin Baumgartner
af1b44c7be
feat(startscreen): add start and quit buttons on startscreen
2026-05-07 20:11:13 +02:00
Lukas Kammerhofer
9200b8257f
tile accedd control function + tile update
2026-05-07 20:02:35 +02:00
Kevin Baumgartner
ebce7c3dcd
feat(startscreen): implement button draw method
2026-05-07 19:54:49 +02:00
Lukas Kammerhofer
7c6d8594d7
function:get_tile - check if in map
2026-05-07 19:50:18 +02:00
Lukas Kammerhofer
833c735d38
add room description
2026-05-07 19:50:18 +02:00
Lukas Kammerhofer
83dcf7b51c
map basic tile structure
2026-05-07 19:50:18 +02:00
Lukas Kammerhofer
40ae16e467
Map-Start, safe commit
2026-05-07 19:50:18 +02:00
Lukas Kammerhofer
75741f18ee
defined colors and tile/screen size
2026-05-07 19:50:18 +02:00
Lukas Kammerhofer
796bb5532f
initial commit
2026-05-07 19:50:18 +02:00
Kevin Baumgartner
dbd98d4533
feat(startscreen): add button initialization
2026-05-07 19:47:31 +02:00
Berger Lena
6f3439045c
feature: door basic mechanic
...
- add door color and border color
- add draw method to render the door
- add take_damage method to handle health reduction and door breaking
2026-05-07 19:39:09 +02:00
Kevin Baumgartner
49c6d485db
feat(startscreen): add exit/quit functionality
2026-05-07 19:38:16 +02:00
Kevin Baumgartner
80c56ad447
feat(startscreen): add title and welcome message
2026-05-07 19:35:09 +02:00
Kevin Baumgartner
8f68bf841d
feat(startscreen): add class for buttons
2026-05-07 19:25:16 +02:00
Berger Lena
a830ba8565
feature: door basic mechanic
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- add Door base class
2026-05-07 19:17:09 +02:00
Kevin Baumgartner
deff75bda3
add file for startscreen
2026-05-07 19:05:18 +02:00
Niklas Haiden
a95033d3af
init stuff
2026-05-07 18:11:41 +02:00