Commit Graph
47 Commits
Author SHA1 Message Date
Kevin Baumgartner b1aa4fe435 Merge branch 'main' into feat/endscreen 2026-05-08 14:34:51 +02:00
Kevin Baumgartner 5712715420 feat(endscreen): create structure for endscreen 2026-05-08 14:34:06 +02:00
Niklas Haiden a2185273f3 fix: readd missing file 2026-05-08 14:30:33 +02:00
Kevin Baumgartner 011cb867b3 Merge branch 'main' into feat/startscreen
# Conflicts:
#	src/settings.py
2026-05-08 13:54:57 +02:00
Kevin Baumgartner 8c454edd5b feat(startscreen): change ui texts from german to english and fix button click event 2026-05-08 13:50:42 +02:00
Berger Lena cb5f40dbc4 feat: HUD & SETTINGS
- add tower constants including cost, projectile stats, and duration
- add item buying timer for shop items
2026-05-07 22:22:18 +02:00
Kevin Baumgartner 0194438b38 Merge branch 'main' into feat/startscreen
# Conflicts:
#	src/settings.py
2026-05-07 22:21:02 +02:00
Kevin Baumgartner b15c5b5e28 feat(text_input): switch color definitions to settings file 2026-05-07 22:18:10 +02:00
Berger Lena 2788d352d0 feature: HUD
- create new hud.py file
- add zombie difficulty stats (easy, medium, hard) to settings
- add coffee item stats (cost and heal value) to settings
- add HUD configuration (font, colors, dimensions) to settings
- reorganize HP bar colors into the new HUD settings section
2026-05-07 22:14:52 +02:00
Kevin Baumgartner 496c74fed2 feat(text_input): add text input on start screen and temporary test 2026-05-07 22:00:29 +02:00
Haiden Niklas 34cfa3c8c3 Merge branch 'feat/ects' into 'main'
feature: ECTS basic mechanic

See merge request swd25-bootcamp/silent-fh!11
2026-05-07 19:25:18 +00:00
Kevin Baumgartner f28356d0ae Merge branch 'main' into feat/startscreen 2026-05-07 21:24:46 +02:00
Berger Lena 8bb05de946 feature: ECTS upgrade mechanic
- add upgrade_rate method to increase ECTS/per second
2026-05-07 21:23:56 +02:00
Berger Lena ad7e18c024 feature: ects upgrade mechanic
- add upgrade_rate method to increase ects/per second
2026-05-07 21:23:27 +02:00
Kevin Baumgartner f0bf7bcff3 Merge branch 'main' into feat/text_input 2026-05-07 21:22:43 +02:00
Berger Lena 7c576806b2 feature: ECTS generation
- add update method to increase ECTS balance over time when player is at desk
2026-05-07 21:19:55 +02:00
Kevin Baumgartner 387a328b1c feat(text_input): add event handler function (mouse and keyboard input) 2026-05-07 21:19:42 +02:00
Haiden Niklas 2c58ebce65 Merge branch 'feat/map' into 'main'
feat: implement basic map structure

See merge request swd25-bootcamp/silent-fh!4
2026-05-07 19:18:07 +00:00
Lukas Kammerhofer db64d956b3 map layout changes 2026-05-07 21:17:12 +02:00
Berger Lena 342c086852 feature: ECTS basic mechanic
- add ECTS class to track balance and generation rate
- add ECTS and beer constants to settings
2026-05-07 21:12:48 +02:00
Kevin Baumgartner b625acdd60 feat(text_input): add draw function 2026-05-07 21:12:02 +02:00
Kevin Baumgartner dbbd40b58a feat(text_input): add text input class with initialization 2026-05-07 20:55:22 +02:00
Lukas Kammerhofer da184af639 pygame.init() to display the first map 2026-05-07 20:52:34 +02:00
Berger Lena 9b74401b08 feature: door basic mechanic
- Move hardcoded door size and colors to settings.py
- Update Door class to use constants for drawing
2026-05-07 20:47:42 +02:00
Lukas Kammerhofer 4207ebc45a wall border and sticky description 2026-05-07 20:45:07 +02:00
Kevin Baumgartner e63cf0f639 Merge branch 'main' into feat/startscreen 2026-05-07 20:43:00 +02:00
Kevin Baumgartner 6d6fbc895b feat(startscreen): add comments 2026-05-07 20:39:17 +02:00
Haiden Niklas 9fc7a2cbda feature: desk basic mechanic 2026-05-07 18:37:12 +00:00
Lukas Kammerhofer 5e7a3197c0 def draw_map to display the map 2026-05-07 20:37:08 +02:00
Kevin Baumgartner 9ddfa8ce74 feat(startscreen): add reaction on button events 2026-05-07 20:30:26 +02:00
Kevin Baumgartner af1b44c7be feat(startscreen): add start and quit buttons on startscreen 2026-05-07 20:11:13 +02:00
Lukas Kammerhofer 9200b8257f tile accedd control function + tile update 2026-05-07 20:02:35 +02:00
Kevin Baumgartner ebce7c3dcd feat(startscreen): implement button draw method 2026-05-07 19:54:49 +02:00
Lukas Kammerhofer 7c6d8594d7 function:get_tile - check if in map 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 833c735d38 add room description 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 83dcf7b51c map basic tile structure 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 40ae16e467 Map-Start, safe commit 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 75741f18ee defined colors and tile/screen size 2026-05-07 19:50:18 +02:00
Lukas Kammerhofer 796bb5532f initial commit 2026-05-07 19:50:18 +02:00
Kevin Baumgartner dbd98d4533 feat(startscreen): add button initialization 2026-05-07 19:47:31 +02:00
Berger Lena 6f3439045c feature: door basic mechanic
- add door color and border color
- add draw method to render the door
- add take_damage method to handle health reduction and door breaking
2026-05-07 19:39:09 +02:00
Kevin Baumgartner 49c6d485db feat(startscreen): add exit/quit functionality 2026-05-07 19:38:16 +02:00
Kevin Baumgartner 80c56ad447 feat(startscreen): add title and welcome message 2026-05-07 19:35:09 +02:00
Kevin Baumgartner 8f68bf841d feat(startscreen): add class for buttons 2026-05-07 19:25:16 +02:00
Berger Lena a830ba8565 feature: door basic mechanic
- add Door base class
2026-05-07 19:17:09 +02:00
Kevin Baumgartner deff75bda3 add file for startscreen 2026-05-07 19:05:18 +02:00
Niklas Haiden a95033d3af init stuff 2026-05-07 18:11:41 +02:00